CGI - the Command Carrier Armada in space, beyond that; a large blue planet.
Long on John and Scorpius, still struggling at the far side of the red and white control console at the center of the room's lower level. The holo projection of the northern hemisphere of Earth still rotating on top of the forward control console. John has forced himself semi-erect, but Scorpius slams his face back into the console. Scorpius is enraged, his voice hoarse with anger as he shouts.
cut to close on John and Scorpius; John is equally enraged; only the greater strength of Scorpius holding him in place as he continues to struggle.
Scorpius leans over him, practically growling into his ear.
John heaves futiley against the strength holding him down.
absolute close on John, face pale and slightly blue from the light of the hologram, his eyes rolled to the right, trying to see Scorpius lurking above him. Blood leaks out of his mouth onto the white light as he rages back.
Scorpius hauls John upright by the collar of his jacket; disengaged, the holo-projection of Earth winks out.
Scorpius growls and slams John, face down, on the console; he screams; bloodchilling; and Scorpius leans over him again, his face pressed to the back of John's head; whispering into his ear; his tone no less enraged. [ they are both consumed in the moment -- brilliantly done]
Frightening how easily Scorpius holds him down even as he is so obviously straining against being held. John cackles, a mad laugh, devoid of humor.
Scorpius growls and hurls John across the room with one hand [Rowan ramps 'em up a bit here, obviously they weren't movin' fast enough for him], and John rolls to a stop against the chair at the top of the short flight of stairs to the upper level. Moments later Scorpius lands on top of him, pinning him to the floor on his back. Scorpius has his cooler mind back, and is doing his 'softly pursuasive thing'. John, for his part, is pretty much physically and mentally spent, working on breathing, the side of his face smeared with blood.
Intimidation dance continues; John takes a break from panting to give him a mock kiss; Scorpius pats him, only slightly ungently, on the cheek before he stands and walks away.
Cut to long on room as Scorpius decends the short flight of stairs. On the floor behind him John struggles with the idea of standing-- managing only to roll onto his side.
Cut to close on John, rolling back onto his back; only one option remaining, he flails-- slamming his fists into the ground; we hear Scorpius grunt of pain off screen; not content John slams his head against the floor and Scorpy grunts in pain again.
Close on the new, amp'd up, PK sigil. Murmur of many voices as shot pans down and across the room, first showing Crais, sitting thoughtfully at the bar. Aeryn and John enter in the BG, her voice initially off screen.
John stops their progress at the end of the bar, Crais still in FG.
cut to close on John and Aeryn.
Aeryn thinks about that briefly, but John moves out of shot, already set on a course of action. Aeryn follows with a lovely 'here we go again' look.
Cut to long on the lounge as John walks quickly past Crais, Aeryn following.
Lingering at the bar, watching them go, Crais sighs slightly, then moves to follow.
D'Argo, Chiana and Jool are already gathered in the Chamber. Three shot and long on the room. D'Argo standing in FG, the girls are sitting on the black and white tiled construct that makes the place look 'sort of' like a sauna. The red and black PK motif dominates, a large red and white PK symbol mounted above the door vertically, similar stylized symbols decorate the three black framed doors with glass inserts.
D'Argo turns away from the girls, looking toward Rygel as he floats into frame.
Behind Jool, a long shadow precedes John's entrance as he stiff-arms the door and strides in; Aeryn and Crais close behind. D'Argo turns as John approaches.
There is a long silence and John looks around, evaluating the mood.
[I love this particular shot] long on the group, John's is the only back we see, everyone else facing out; D'Argo standing on his right, Aeryn on his left [she continuously scanns the room; when she's not looking at John], Crais stands just behind her and behind him; sitting on the first tier of the 'sauna' is Jool, and just 'above' and to her left, Chiana sits on the second tier, her feet on the first. [Simply amazing; incorporating the entire group in one shot; and still so 'right' in context-- love it].
back to close on John.
close on Jool, panning up and left to Crais; cut to close on D'Argo and then Aeryn while we wait for the option. Cut to closeup on John and his poor battered face.
Cut to close on Chiana, her mouth open in amazement then breaking to a smile and a laugh [audacity; her favorite] before panning L to Aeryn's grim look and then reaction shots off Jool and Crais-- unhappy campers.
Continuous from end of cold open. Okay, but I 'gotta' laugh here. Aeryn has turned completely away from him-- she cannot believe this; and Crais-- he's in full lunatic appreciation mode; hands on hips, lips pressed together; practically shaking his head. D'Argo's giving him his best 'are you insane?' look-- Chiana's laughter is a reflection of 'all' of this. Meanwhile, Jool seems unable to grasp; or thinks he is unable to grasp; what he's proposing.
Close on Aeryn, she seems to be the first to grasp the necessity; the look of horror is simply beautiful.
cut to closeup on John
John cuts him off [and I get a LGM1 flashback]
John turns from D'Argo to Aeryn, briefly surveying the group, his gaze lingering on Aeryn; in the long silence no one disputes him. He turns to Crais.
He turns a specific look on Aeryn.
He survey's the group again, finding them still mostly, sanely, reluctant.
Later -- long across the hangar; Talyn's inert form takes up most of the space, seeming huge as he looms above a small outbuilding and a phlanx of armored and armed PK soldiers. A single black clad PK [Brenna] walks to camera as Crais enters shot. Brenna holds out a delaying hand, resting it on Crais's shoulder; stopping his progress toward Talyn. Cut to close on the two as Crais speaks. [ooo... can I say that 'Brenna' has a totally cool accent... what is that?]
Crais backs away, exiting shot and we stay close on Brenna briefly before cutting to...
Through the windows separating the hangar from the lab, we see John sitting at a table inside the lab. He appears to be examining his hand, then looks up.
Cut to close on John.
fade to theather of the mind.
Either night; or heavy overcast of smoke, depletes the light except for that cast by occassional nearby explosions of mortar fire. John and Harvey sit on opposite sides of a small make-shift table; two stacked crates [probably dynamite ;) ]; a large military vehicle fills screen right.
cut to close on the pair. Harvey is more than a little nervous at the setting; John is calm and cool; evaluating the chessboard on the table between them. John is white; Harvey is black.
Harvey pauses, seeing a potential move on the board. He moves a piece across the board and John tips his King. Checkmate. Harvey's cackle of triumph is interrupted by...
fade to lab.
xclose on John, still deep in thought.
fade to theater of the mind.
Still sitting at the table, this time a game of checkers on the table; Harvey is still black.
Cut to close on John, then the table as his gloved hand moves one of his white pieces. Cut to an amazed look from Harvey... shaking his head.
Close on John's hand, hestitant he reaches back for the piece just moved.
Cut back to Harvey, righteous comedic anger!
John backs off, allowing Harvey's next move-- from the opposite side of the board, Harvey jumps four of John's white pieces.
fade briefly to lab, close on John's eyes over the warzone.
Still sitting at the table, each holds a hand of cards.
Smirk of anger and John tosses three cards across the table; Harvey scoops them up with glee.
A nearby explosion interrupts Harvey's celebratory dance; and fade out as John plucks a new card from the deck.
fade to lab.
Close on John, eyes fixed on the holo display, unresponsive. Pan L, Co-Kura's hand on his shoulder, shaking him slightly.
Closeup on John's left hand, which already contains numerous exotic black symbols. The pen he holds in his opposite hand still inking in new marks.
Closeup on John, his eyes still focused on the display, abruptly dart toward Co-Kura then back to the display- he looks slightly unfocussed as if he doesn't know where he is; confused, he looks down at his hand.
Pan down to closeup on his hand as he lifts and rotates it, examining the marks there.
Amazed, John examines his hand-- his gaze turning to the display.
Another closeup of the marks on the heel of his hand, and cut to close on his face, his hand held before him; examining the marks there.
Co-Kura scuttles away. John continues to examine his hand, his brow knitting in realization; he clenches his hand into a fist and turns his gaze to the display again.
Pan R to the display [finally] where the blue funnel of a wormhole rotates. Fade to...
Crais sits silent and despondent in FG. Larell, sitting on the bed, abruptly stands, moving toward him, crouching at his feet.
She stands, moving closer, placing a hand on his shoulder.
Scorpius paces slowly along the upper level. Cut to the door as Braca enters.
He walks out of shot, toward Scorpius as two armored PK soldiers escort Crais through the doorway. The armor is too broad to come in together, so one precedes the other; who propels Crais before him; then the first through resumes his grip on Crais's right arm.
Braca climbs the steps to stand beside Scorpius, speaking softly.
Scorpius nods and Braca gestures to the soldiers who drag Crais forward.
The soldiers attempt to drag a now resisting Crais out of the room while he loudly shouts his 'demands'.
The soldiers release him and move back.
Crais walks toward Scorpius
He walks behind him; Braca springs into action; moving closer himself.
A brief pause and Crais leans forward, lowering his voice slightly-- as if this is difficult for him.
Crais and Aeryn sit on the edges of the circular platform to an Aurora Chair device; some slight modifications since we last saw one of these. In the FG another of the brightly lit red and white PK control consoles. The Chair is flanked by more of the orbs as seen in the generator room; most likely a power source for the Chair. John enters. Stalking.
Aeryn stands quickly, and puts herself in between John and Crais; as the latter comes into the former's view and he leaps toward him; enraged and intent on the damage he was prevented from earlier.
John's gaze turns the slight distance from Crais to Aeryn; she stares at him warily, more ready to defend than persuade.
He spins on his heel to exit and Aeryn steps forward again, grabbing his wrist to hold him back. He turns about, yanking his hand free, palpably furious.
His skeptical gaze shoots up from her eyes to Crais. Crais gives nothing, sitting silently. John steps closer to Aeryn, needing affirmation.
Again looking to Aeryn, she's silent but doesn't disagree; perhaps the defensive stance reflects defense against yet another loss.
Crais turns and walks away, heading an exit opposite from where John entered.
He stops, reluctantly turns back, waiting. John again looks to Aeryn still standing quietly, something cloaked deep inside; and John softens minimally, the rage and distrust bleeding away.
He turns and walks out.
John enters a corridor, his stride faltering and he stops in the middle of the corridor, turning slowly, his expression sickly, contemplating the death and destruction coming.
John paces down the length of a Prowler, his braceleted hand running along the sleek nose of the craft, he pauses, turning toward the Prowler; both hands on the nose. Distracted expression resolves and with a pat to the nose of the prowler, he heads toward the door to the wormhole lab, ducking under the wingtip of the Prowler.
Co-Kura is working at a table in the lab as John enters.
Close up on various PK's standing about gawking up as though that will aid them in listening to Crichton's voice which echoes out over a loud speaker system.
Vast expanse of the wormhole fills half the shot, the module arcs in, diving toward the center, slowing and hovering above it.
The module noses over and dives into the wormhole.
The blue/white walls of the wormhole slide quickly past, POV of the module.
The ride is remarkably smooth.
The blue/white walls of the wormhole sliding quickly past, POV of the module.
Close on Scorpius, slight turbulence jarring him.
Close on port side of module as it speeds through the wormhole, steady as she goes.
Crais 'strolls' down a corridor as Co-Kura's voice continues to echo out over the loud speaker.
Turning a corner he slows and stops, hands behind his back, he steps back toward the wall, feigning interest in what is occuring outside the ship. The corridor in front of him is littered with PK's standing about, listening with real interest.
Vibrations inside the ship increase as the module shimmies a bit.
Following shot, the module slides back and forth, unsteadily riding the interior walls of the wormhole.
The modules speed increases as it takes a downward arc as the interior structure of the wormhole twists and turns with increasing frequency.
John and Scorpius are rocked wildly by the motions of the ship.
Scorpius's voice echoes over the loud speaker, anxiety evident in his tone. Crais enters, but he's stopped by a group of armed PK's.
Completely frantic he turns to the techs standing nearby.
The ride slows a bit and smooths out.
Roar of engines and Talyn lifts, hovering slightly above the deck. Armored PK's run across the deck.
The ship is rumbling - Braca takes a step, putting a hand on a pillar to steady himself.
Close on a PK still focused on the overhead speakers, looking around a bit uncertainly as the ship begins to rumble.
Close on Scorpius as his furious gaze turns toward John. Cut to MED on John, still sitting on the module, one leg tucked under another, seen through the glass portal between the lab and the hangar, his bland gaze remains on Scorpius.
Shot cuts to behind John, looking through the glass portal into the lab as Scorpius crosses the lab, bracing both hands against the glass, Co-Kura hovering behind him. His order shouted out over the loudspeaker.
Scorpius snorts in anger as the PK's in the hangar scramble out. His gaze turns suddenly to John, some kind of realization as John remains sitting calmly on the module.
wide shot on Scorpius, his surprise evident in his expression, his mouth actually gaping.
As Scorpius turns away from the portal he almost stumbles over the still hovering Co-Kura. A terrified Co-Kura whimpers as Scorpius vents his anger with a terrible hissing growl. Scorpius strides past the cowering Co-Kura, toward the exit.
Talyn hovering above the deck of the enclosed hangar, the ship is not nearly dwarfed by the confines, the closed outer doors just forward of the ship. His outer wings contract in preparation for Starburst.
Close on Crais, his eyes close and he looks away from the forward portal.
Talyn signals a response. Crais turns back toward the forward portal, drawing himself rigidly erect, he inhales and opens his eyes, then closing gently before the final order.
The tips of Talyn's wing and tail glow as they draw closer together, and a bright flare of blinding Starburst energy fills the hangar, the loop racing up the body of the ship toward the nose, tearing loose the inner layers of the hangar bay and hurling them forward with the wave of energy along with anything standing loose inside the hangar. Talyn's body glows a bright red.
Close on Crais, his eyes closed against the intensity of the light. The circle of Starburst Energy radiates around the nose of the ship and Talyn races fowarward, disappearing into the ring as it contracts to a bright blob of energy before flaring outward in a bright explosion of light.
Cut to long on the hangar bay. A mad scramble among the troops as the ships glowing red form disappears into the blast of light and energy. Structures in the hangar bay collapse and the people and equipment are hurled across the space.
A series of rapid cuts as the initial explosion is felt throughout the Command Carrier.
In the Captain's Quarters, Braca staggers heavily against the desk, as an explosion rocks the vessel.
Co-Kura falls foward against some equipment in the wormhole lab and John falls backward on the module as Talyn's 'departure' makes itself felt.
Rygel peers out from between the bars as the ship shudders beneath him.
Shot pulls back, the others behind him in the cells stagger.
In the wormhole hangar, John hangs onto the side of the module, peering over the top he sees Co-Kura having similar difficulties with standing as the ship continues to shudder.
In the Captain's Quarters and in various corridors alarms begin to blare, screams echoing throughout.
In the holding cell, D'Argo moves quickly to the door as Chiana and Jool stumble around behind him.
Close on D'Argo at the cell door.
In the corridors more pandemonium as the alarms continue to blare, black clad PKs run in all directions, with much screaming.
Under the central ring of the Command Carrier, the main body of the ship seems completely involved in bright flame. There are at least three other vessels in the shot and a bright blue planet below all dominates the shot. Many tinier vessels- escape pods- shoot away from the crippled Command Carrier.
Pan up to close on Pilot, a bit of funereal music as counterpoint to his grim expression.
closer on the command carrier, two large areas of conflagration mark the beginnings of it's death. Escape pods continue to shoot away at high velocity, at least one strikes the surface of one of the larger vessels in near proximity.
The entire act is dominated by the sights and sounds of violent destruction. Every scene marked by fire, explosions and crumbling infrastructure as the Carrier is slowly consumed.
Close on side view of the burning section of the ship, the main hangar area entrance is bright with fire. Debris and escape pods hurl outward, some striking one of the closer ancillary vessels.
Close on D'Argo, the ship continues to rumble and he shouts for help.
Cut to angle up, and behind him Jool is shrieking as the roof of the cell begins to bend and collapse, trapping D'Argo, Rygel and Chiana against the forward bars.
Still shrieking, Jool crawls under the edge of the fallen cell roof, cowering beside Chiana and Rygel.
Aeryn enters a darkened corridor filled with frightened people, the alarm blares and people scream. Close on Aeryn standing quietly in the corridor. Music appropriate to accompany the death of so much begins.
The sounds of the crumbling vessel are muted or silent under the music. Close on the statue of man and child. As chunks of the ships structure fall into the 'lake', the statue falls backward, broken at the base, plunging into the lake.
Aeryn runs now as well, herding the others in the area toward the exit. Her voice echoes eerily behind the wagnerian opera.
A man picks up the little girl we saw Aeryn aiding earlier and a large group runs toward and out of the area.
Cut to the exit as more people pour out.
Cut back to the rec area, even more people running toward the exit, helping each other as some fall.
again, silence except for the baleful music and muted screams and explosions.
Scorpius walks slowly through the room as many others run in panic. He walks toward the exit, pulling the double doors open. Shot is over his shoulder as he looks down into the restorative chamber area. A wide flight of steps just across.
He walks into the area as a couple of PKs run down the steps, he turns to watch the first one pass. Across from him, at the top the the steps, the wall bursts and a flood of water rushes through the breach and down the stairs. Scorpius turns his head to watch. More people, pass, running, in a panic. Scorpius walks forward, treading carefully through the water, to the base of the stairs. Turning slowly he survey the destruction as the flood continues to rush down the stairs. [Titanic moment]
Long across the room, Co-Kura scrambles at the main console, frantically working the controls. John enters, running, from the hangar; pulling Co-Kura away from the console.
The ship continues to be rocked by ongoing explosions, rubble littering the entire area. John pulls the resisting Co-Kura away from the station and hurls him across the room.
Co-Kura howls and hurls himself against John, clawing at his shoulders, his jacket preventing him from getting his claws around John's throat. John turns him, pinning him against the main console.
A bright gout of flame accompanies another nearby explosion. John pulls Co-Kura away from the console, pinning him in a chair next to the window-- anger building as he tries to get the man to 'see'.
Another heavy explosion, and John releases Co-Kura, moving backward.
Co-Kura nods heavily and John turns, heading for the exit. Co-Kura stands quickly moving after him.
John stops, reluctantly.
Close on John, his eyes closing in realization.
He looks at Co-Kura, almost pleading.
Long across the space, Scorpius now standing at the top of the stairs as the explosions continue around him.
MED on rear of Aurora Chair, panning R to Co-Kura, and John, as John straps Co-Kura into the chair.
Aeryn runs into the corridor, a few PKs are also still running through the corridor. She calls out...
She turns at the sound of a familiar voice.
Aeryn trots into shot just as another explosion buckles the bars of the cell. The front of the cell collapses, bowing in the center. D'Argo reaches up, gripping the top of the bars, trying to hold the cell wall up as the bars of the door bend inward, and the bars of the cell wall bend outward, creating an opening of sorts.
The ceiling caves a bit further, putting a damper on Rygel's celebration. Chiana, leaning against the fallen roof, trying to hold it back, leaps forward through the gap at Aeryn's urging.
An explosion in the corridor accompanies Scorpius's arrival, he staggers through the open doorway into the darkened room.
Scorpius makes his way to the desk, staggering as the ship shudders, flames falling from the ceiling. Cut to Braca falling against a chair, and back to Scorpius, staggering upright behind his desk, he engages shipwide.
Cut to a corridor filled with running personnel, Scorpius's voice echoing out over the loudspeaker.
Cut back to close on Scorpius, the ship under an almost constant barrage of explosions. Braca, sitting on the floor, struggles to remain upright against a chair.
Cut to restoration chamber, awash and littered with debris.
Scorpius cuts the transmission, staggering backward under another explosion. He manages an actual run in the short distance to the chair where Braca has sprawled. Scorpius practically falls on top of him.
Scorpius grabs him, and pulls him to his feet, they both stagger toward the door.
In a corridor filled with running people, Aeryn walks, purposefully, pulse rifle slung in her right arm.
Making her way through the corridor, turning a corner as she speaks.
Another gout of flame from the ceiling, time's running out. John turns back to the chair's control console.
He engages a few controls and places a gloved hand on one panel. The sound of energy release and close on Co-Kura as he screams. Close on the display screen of the chair, the blue and white swirl of wormhole equations rotate slowly on the screen.
Cut to close on John, he closes his eyes at the first scream but leaves his hand on the red control panel. Co-Kura continues to sream.
Flames in the BG as D'Argo enters, engaging controls on the console station in the FG.
He gives up on that console and heads toward Scorpius's desk.
The Luxan Figher sits black and silent, before D'Argo's voice is heard, a gout of steam pours from it's tail.
D'Argo hisses and leaps back a bit, shaking his hand.
The boarding ramp lifts
Systems power up.
Long on Moya, the Luxan Figher emerges from the dark space which is Moya's outer hanger door. Wings extending as speed increases [ala 'Fractures']
The Luxan Figher weaves among the debris and escape pods, heading toward the Carrier, cripes, it enters the immense hangar bay entrance.
Finally Aeryn trots down a vacant corridor, a burst of flame from the ceiling behind her. She's passed by one armored PK soldier as she turns a corner, looking back at the explosion she just evaded. In the corridor behind her a familiar figure emerges, holding a pulse pistol.
Aeryn slows and stops, bending to place the rifle on the deck.
Aeryn turns to face her, the pulse pistol shakes in Henta's hands.
Before she can squeeze off another shot an explosion of flame bursts from a conduit just at Aeryn's shoulder. She raises her arm and dodges to the left, but the flames shoot directly forward, into Henta's face.
gross out moment of the week: close on Henta's melted face before cutting to long. Still on fire, she drops the pistol to the floor. Gasping and moaning, still standing but falling forward, bent at the waist, she raises her head, a last look toward Aeryn who stands frozen, watching as her once friend collapses gasping and burning to the deck.
Aeryn stands, still looking at her before moving slowly away, looking back toward the direction she should be running in before actually beginning to run, leaving her pulse rifle behind her on the floor.
An armored PK makes his way through a corridor littered with debris, he turns a corner and out of shot when behind him, D'Argo enters the corridor. Another explosion and burst of flame and D'Argo yelps in pain, staggering against a wall as the flame subsides.
D'Argo makes his way through the debris, staggering under continued explosions.
Long on the hangar area, the module sitting quietly in the FG as a large structure falls in the BG. John enters, R, picking his way along a large chasm open in the floor, moving toward the module.
Cut to angle down, long on the area as John looks up, surveying the devastation, the open breach in the floor extending entirely across the floor, the side he is standing on, significantly lower than the opposite side, in the breach- a sea of flame.
Cut to close on John as he circles, still looking up, stunned expression as explosions continue and debris rains down.
Cut to long across the chasm from behind John. He's stopped looking somewhat expectantly across the flames. Across the breach and out of the smoke steps a tall figure. Scorpius. He stops at the edge of the chasm, looking down on John, and the wagnerian music swells again.
Another heavy explosion and John blinks, looking around the hangar again, before turning back to Scorpius.
It's a typical 'leaving much unsaid' moment. Scorpius's anger is vented, he looks around, powerless... and John looks... slightly unnerved, puzzled.
John lifts his hand, close on him while he disengages the bracelet, electronic blips followed by a slight metallic scrape as the locks disengage.
Close on Scorpius as he releases his bracelet. Holding it in his hand, he looks across to John. Close on John, holding the open bracelet extended toward Scorpius. Some emotion finally bleeding through, anger-- frustration?
His expression grim, John holds the braclet high, gripped with crushing pressure in his hand. Finally lowering his arm, he tosses the bracelet into the flames. Disgust taking away his anger.
John turns away, heading toward his module.
John stops beside the module, leaning on it he looks back toward Scorpius.
Another explosion and Scorpius turns away. Close on John.
Cut to long across the bay, shot from behind John. Still leaning against the module, Scorpius stops walking-- still facing away. They pause like this for a moment, no one makes a move. Another explosion and Scorpius starts moving again, not looking back. Cut to close on John watching him go, some indefinable emotion there. Aeryn's voice cuts in as he lowers his head.
Cut to another hangar area, an armored PK skuttles by, taking no notice of Aeryn as she ducks under the wing of a prowler, climbing the ladder to the open hatch.
Cut to close on John, that weary, lifeless expression is back. A long, very long pause. Trying to decide what to say, or what not to say, finally...
Aeryn pauses at the top of the ladder, prompting when nothing follows the original hail.
another long pause, then...
Close on Aeryn at the top of the ladder, another long silent pause, odd in the continuing destruction. She finally continues climbing as the hatch to the prowler cycles open.
Cut to close on John, utter weariness and despair in the silence, he closes his eyes and hangs his head.
Fade to Black
Incredibly quiet after the havoc of act three, D'Argo stands in the BG, Rygel hovers in the FG; they quietly discuss the future.
Shot pans L--remaining wide on D'Argo in BG; lovely bit of FG work that makes it look like an outside in shot-- to Chiana sitting huddled in the 'window seat'.
Is it me, or does D'Argo look 'disappointed' at this news? Hell, yes. Leaning against the table, he hangs his head. Oh boy. Lotta that in this ep. Silence conditinues as we cut to...
Close on Pilot. Cut long to close on Jool, walking away from the console.
long silence as she continues to walk away.
Music fades in, mournful strings to mark the mood of unwelcome farewells. Jool pauses, cut to close on her and her downcast expression, tears in her eyes and voice.
Music swells as we cut to following shot as she slowly exits, and then back to close on Pilot and 'his' downcast expression.
Lovely, completely somber music continues unbroken. Long on John and Aeryn sitting sit by side in the forward portal 'window seat'. They face outward, not looking at each other. Aeryn sits to his left, and he sits facing emphatically away from the stars, his body turned just slightly, away from her, notebook braced on his right knee. The silence is profound.
Cut to close on his left arm; he inks in, or traces, a mark on his upper arm before transferring the pen to the notebook, shot pans down his arm which is tattoed by the exotic black marks, then pans slowly back up to his faced, heavily shadowed in the darkness. He turns to look at Aeryn as shot continues panning up and right. She is sitting stiffly upright, facing outward, then slowly bows her head, eyes closing. Cut to MED on both, John turns away, and now he sits erect, looking outward. Long pause as we appreciate this beautiful [and horribly mournful] scene. CGI of space fills the portal behind them; the brightest star sits just above and left of Aeryn bright light over John's left side; and is also what creates the heavy shadows on his right; the side facing away from them both.
Cut to long across command again, John and Aeryn sitting in the far BG. Silence continues as his head tilts downward again, focused on the notebook.